In this article, we will create a player sprite class which will render the player image on the game scene. First, we will create the player object class which serves as the container for the player's location data. class BoyObject(object): def __init__(self): self.list_1 = , 0, 0, 0, 0, 0, 0, 0, 0, 0], , 0, 0, 0, 0, 0, 0, 0, 0, 0], , 0, 0, 0, 0, 0, 0, 0, 0, 0], , 0, 0, 0, 0, 0...
Source
Related posts:
Create a next level scene for pygame project
Further modifying the enemy class
Modify the enemy sprite's animation
Create the animation character on the maze
Change the direction of the enemy ship
Lets put the game instruction online instead
Create the about scene for pygame project
Create enemy missiles within the Enemy object
Create a win scene and the level manager class for pygame project
Move the enemy object with pygame
↧