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gamingdirectional: Create a player object in pygame

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In this article, we will create a player sprite class which will render the player image on the game scene. First, we will create the player object class which serves as the container for the player's location data. class BoyObject(object): def __init__(self): self.list_1 = , 0, 0, 0, 0, 0, 0, 0, 0, 0], , 0, 0, 0, 0, 0, 0, 0, 0, 0], , 0, 0, 0, 0, 0, 0, 0, 0, 0], , 0, 0, 0, 0, 0... Source Related posts: Create a next level scene for pygame project Further modifying the enemy class Modify the enemy sprite's animation Create the animation character on the maze Change the direction of the enemy ship Lets put the game instruction online instead Create the about scene for pygame project Create enemy missiles within the Enemy object Create a win scene and the level manager class for pygame project Move the enemy object with pygame

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